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Starcraft II: Hostile Territory [i def]

Starcraft II: Hostile Territory [i def] Starcraft II: Co-Op Mutation #167 - Hostile Territory

Barrier - Enemy units gain a temporary shield upon the first time they take damage.
Photon Overload - All enemy structures attack nearby hostile units.
Power Overwhelming - All enemy units have energy and use random abilities.

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Karax offers a lazy way to win if you have an ally who is willing to clear out the bases. Tychus is one such commander who has the pushing power to attack into the bases even at night, as long as you have the defense handled.

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