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Simple Post Process Outline in Unreal

Simple Post Process Outline in Unreal This tutorial will show you how to draw an outline around an object using a simple post process material.

This does not use the Sobel operator.

If you are making a toon outline, follow this tutorial but use custom depth nodes instead of the custom stencil nodes. Then use a threshold value instead of the custom stencil value.

The post process material can be copied and pasted from here:

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