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Star Citizen | How Many Star Systems Are We Getting?!

Star Citizen | How Many Star Systems Are We Getting?! Star Citizen, there has been a lot of confusion around how many Star Systems will Star Citizen have at launch was it 5-10 or 100?
Today I wanted to talk about the Size of the Star Citizen Universe, the Original Idea to have 100 Star Systems, is this still the plan, what’s the hold up we don't even have 1 yet?!
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Star Citizen is an Open Development Alpha Project by Cloud Imperium. It is 2 Games really though, the Persistent Universe that aims to build a First Person MMO Space Sim that encompasses gameplay in ship & on ground, economy and pretty much anything else you can think of. It's built in the StarEngine (a modified Lumberyard Engine). You'll see massive Space Ships that you can fly with friends, land on planets, explore or whatever your way to whatever goal you choose. It's available to try in it's current Alpha State now, you can give feedback & influence the direction of the game BUT it is VERY ALPHA.
Squadron 42 is the Single Player Campaign of Star Citizen & the Spiritual Successor of Wing Commander. The Idea is the game is immersive, cinematic, beautiful & seamless... NO LOADING SCREENS once in game.
Both Games are currently in the Alpha of their development with the hope that SQ42 Episode 1 may be released Q3-4 2020.
I am suspecting to see something more like a Star Citizen PU Beta by the end of 2021/22, though it could be a while after that before the game is considered feature complete.

Full Disclosure:
I am an independent Content Creator & Star Citizen Fan. I am not paid by CIG/RSI in anyway.
I am an Evocati Member and as such I am under an NDA for Closed Early Patch Releases of Star Citizen's Persistent Universe, known as the Evocati Test Flight (ETF).
Shadow & NordVPN referrals give me a small kickback, however I am not paid by them for any specific videos or promotion.

#StarCitizen #BoredGamer #Squadron42

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